Game data
OpenMM contains no code or data from Micro Machines. To run it you need your own copy of the DOS game.
The supported release
The 3.5" 720 KB floppy of the DOS version (volume label MICROMASTER), whose program MICRO.EXE is 28,955 bytes with CRC-32 8e84eb22 (dated 14 September 1994). Other versions of the program are refused with a message naming the expected one.
The forms it accepts
- A disk image of the floppy (
.imgor.ima, 737,280 bytes), passed to gasm as the assetdisk:gasm-run openmm.wasm --asset disk=disk1.img. - The floppy's files in a folder:
gasm-run openmm.wasm --asset-dir <folder>. The folder must holdMICRO.EXEand theGAME1directory. - The installed game. The DOS installer copies the same files to
C:\MICROM; that folder works the same way.
When copying the files from an image with an archive tool, leave out an empty file called MICROMAS.TER if one appears: it is the disk's label, not part of the game.